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Ashes Session 9

Dates

  • Real World: 2026-07-01
  • In-Game: Seventh Day, 17th-18th Firemoot, 1137 AoD

Player Characters

Experience

  • Venathrax, 1200 + 557 = 1757 (Absent)
  • Anchor, 1200 + 557 + 75 = 1832
  • Kanaeda, 1200 + 557 + 75 = 1832
  • Corq, 1202 + 557 + 75 = 1834
  • Pethi, 1200 + 557 + 75 = 1832
  • Wrenn, 1200 + 557 + 75 = 1832
  • Xam, 1200 + 557 + 75 = 1832
    Level 4: 2,700 XP

Session Notes

Battle With the Hydra Continued

Seventh Day, 17th Firemoot, 1137 AoD

The battle with the hydra continued in the depths of the Dreadmist Swamp.

Vash continued firing from a steady position, striking the hydra with precise crossbow shots. Anchor attacked with fire and steel, while Corq attempted to slow the beast with Grease. Wrenn kept her Flaming Sphere pressed against the creature, burning it whenever she could, while Xam darted in and out of danger. Pethi closed with the monster directly, striking it with her bare hands.

The hydra lashed out at the party, striking Pethi and turning its attention toward Anchor, but the group held firm.

Then Corq cast Web.

The spell caught the hydra, but the swamp battle had already filled the area with flame. The webbing ignited immediately, spreading across the creature in a sudden blaze. The burning mesh engulfed the hydra, and Wrenn drove her Flaming Sphere into it one final time.

The hydra was consumed by fire.

Once the creature was dead, Wrenn cast Create Water to extinguish the flames before they could spread further through the swamp.

Reports of hydras in the Dreadmist exist, but they are rare. The party took the opportunity to harvest what they could from the corpse, collecting a flask of hydra blood and a number of scales.

The Interrupted Rest

After the battle, the party attempted to settle in for a short rest and tend to their wounds.

The swamp did not allow it.

A low buzzing sound began in the distance. It grew louder and louder until a large centipede crawled out from behind the group and four giant wasps descended upon them.

Corq reacted quickly, using Command to force the centipede to clench and curl in on itself. Xam took advantage of the opening and killed it before it could become a serious threat.

The wasps proved more dangerous. One drove its sting into Xam, leaving him badly wounded, while another attacked Pethi. Anchor intervened with his shield, throwing off the strike, and Pethi managed to reduce the remaining damage to nothing before deflecting the blow back at the creature.

The fight was brief but sharp.

Vash brought his crossbow to bear. Corq struck at the wasp menacing Xam with Ray of Frost. Xam fought back with sword and dagger before disengaging. Pethi killed one of the wasps outright, and Wrenn finished the last of them.

The insects were not worth harvesting, being only mundane beasts.

With the immediate danger ended, the party tried again to rest. This time, the rest was successful.

The Second Swamp Tree

Once rested, the group continued toward the next sad swamp oak Wrenn had sensed.

It was not the tree they were looking for.

The Third Swamp Tree

The third tree was roughly two hours away.

As the party approached, they heard a sound that had been burned into their memories three months earlier.

Trolls.

Vash and Xam moved closer to investigate and confirmed that two trolls were near the tree. Fortunately, the tree itself was not the one the party sought.

There was no need to confront the creatures.

Rather than risk another deadly battle in the swamp, the party withdrew. Instead of pushing farther toward the center of the mire, they headed east toward the rocky mountain cliffs in search of safer ground for the night.

There, they made camp and completed a long rest.

The Next Morning

Eighth Day, 18th Firemoot, 1137 AoD

The following morning, Wrenn cast Find Plants again and sensed two more possible trees.

The party chose the southern tree first and traveled for about an hour through the swamp.

When they arrived, they found two hippos basking in the swampy water a short distance away.

Wrenn spent some time watching them play and studying their movements, considering them for future animal transformations.

NPCs Interacted With

  • None

Note Taker's Recap

The battle of the Hydra continued until Corq casted net upon the beast. The net's flammable mesh ignited like a fireball once the fire spread. Its carcass was harvested for components, and we began to settle in for a short rest to wrap our wounds when the ever-growing sounds of buzzing approached. A giant centipede sprang from the ground, and a swarm of giant wasps headed toward us.

The battle was short, and after our rest was finished, we headed to the second swamp oak that Wrenn had sensed. That tree is another normal tree, so we head for the third. As we approach, a sound that is familiar to us can be heard, a sound burned into our memory three months ago. Vash gets closer and confirms two trolls are near the tree. The tree is not the one we are looking for.

Avoiding the skirmish with trolls, we head east to seek dry shelter at the rocky mountain base again. A successful rest allows Wrenn to cast her Find Plants the following morning. We arrive at the first one and find two hippos basking in the swampy water a short distance away. Wrenn watches them play for a while, studying them for future animal transformations.

End Session 09.

Notes

  • Seventh Day, 17th Firemoot 1137 AoD, 08:44a

Battle With Hydra Continues

Round 3

  • Vash: Steady aim, with sneak attack, cross bow
  • Anchor: Firebolt
  • Corq: Casts Grease, failed.
  • Wrenn: Casts Flaming Sphere. and slams it into the hydra
  • Hydra: moves towards Pethi (hit 9dmg, miss ) and Anchor (shields).
  • Xam: Runs in with 2 swings (misses), disengages.
  • Pethi: Unarmed Strike (hits)

Round 4

  • Vash: Steady aim , with sneak attack, cross bow
  • Anchor: Flail, and its next attack is at disadvantage
  • Corq: Casts Web and it catches fire, 9 squares, 18d4 firedamage
  • Wrenn: Slams Flaming sphere into it.
  • Hydra: fire engulfs it

  • Wrenn casts Create Water extinguishing the fire.

  • There have been reports of hydras previously but they are rare.
  • Harvesting the hydra: Hydra blood 16oz flask and Scales

Short Rest Begins and Fails

  • buzzing insects, getting louder, and louder.
  • A very large centipede crawls out form behind us and 4 wasps.

Round 1

  • Corq: Command Clench, has it rolls up
  • Vash: Crossbow at a wasp.
  • Giant Centipede: curled up
  • Xam: killed the centipede.
  • Pethi: jumps towards the wasps, hitting with unarmed strike.
  • Giant Wasp 4: dead
  • Wrenn: ice knife
  • Giant Wasp 2: attacks Xam, bringing him low on health.
  • Anchor: Toll the dead on wasp 2 (failed spell)
  • Giant Wasp 3: attacks pethi, Anchor reachs out his shield (causes disadvantage) still hits but pethi reduces dmg to 0, then deflects the hit back at it.
  • Giant Wasp 1:

Round 2

  • Corq: Ray of frost at wasp 2 thats attacking Xam.
  • Vash: Steady aim, sneak attack at wasp 2.
  • Xam: Vex with short sword, (adv) nick with offhand dagger, disengages
  • Pethi: kills wasp 3.
  • Wrenn: kills the final wasp.

  • not worth harvesting as mundane beasts.

  • Short Rest is tried and again is successful 10:25a

Second Swamp Tree

  • We head to the next sad swamp oak and it is not the one we are looking for.

Third Swamp Tree

  • the 3rd tree is 2hrs away 14:26
  • As we approach the a sound that is familiar to us can be heard, a sound burned into our memory 3 months ago.
  • Vash and Xam get closer, and confirm 2 trolls are near the tree. The tree is not the one we are looking for.
  • There is No need to confront these evil beasts.
  • Instead of heading towards the center, we decided to head for the rocky mountain cliff, so we head to the east for a long rest

Seventh Day, 18th Firemoot 1137 AoD, morning

  • 2 trees are found with Wrenn's find plant
  • We travel an hour towards the south one.
  • 2 hippos bask in the swampy water a short distance away, Wrenn watches them play for while studying them for future animal transformations.

  • End Session 09.

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